Note that these entries are just tests as the full content hasn't been added yet! Come back later(TM) for the whole story...
On 13th of May 2009 Notch released a video of his "cave game tech test" in development and Minecraft was born. This section consists of things that lead up to the creation of the monosoho Minecraft server.
mono played the free-trial of Minecraft 0.27 SURVIVAL TEST on Linux. Spiders killed him, so he dug a hole. He also didn't know about placing blocks. The game crashed around every five minutes, so he gave up after less than a couple of hours. Spiders were brown.
Mid September 2010 mono pirated (sorry, not sorry) Minecraft Alpha 1.1.0 because he thought he would get bored in an hour. Ended up playing single player for over a week - mono was hooked.
mono bought an Alpha Minecraft license. He started playing multiplayer on games.on.net. Walked a long way from spawn to an island with a cave in it and made a base. There were no mobs, until there were. The server admin decided to turn them on one day. Only problem was all the creepers were invisible - fun!
At the time, the GoN Minecraft server was suffering from huge daily rollbacks. The admin thought he could just kill the process once a day without saving. So after the third attempt of mining and cooking a load of stone slabs to make a grand spiral staircase at spawn, monotonehell gave up and started his own server... with blackjack... and hookers...
Funny story, 'blakjack' actually turned up. No hookers to this day afawk.
Running on the end of an Internode ADSL+ connection, with the Annex M profile adjusted to favour traffic in both directions, was an Asus Eee PC 700, with a Celeron M CPU underclocked to 630 MHz CPU, 512Mb RAM and an SD card as a main drive, running Debian Linux.
Surprisingly it ran well with no real lag (as far as Alpha Minecraft went anyway). This little netbook not only ran the server with multiple worlds, it also served as the website and hosted the overview maps. The first time it couldn't cope was when Beta 1.0 released.
The server opened as Monocraft on mono.soho.on.net with MC Alpha 1.2.0 on hMod. mono's single player world was hosted (the one in the scenic railway video above). Only Scibblette joined.
Over a couple of days a whole new world with two long, wide roads leading from spawn, a mob safe zone, a multistory building near spawn, and a lighthouse at the end of the harbour was built.
This was running on Alpha v1.2.3_04 - the same version Yogscast's "Surviving the first night" started on.
The following players came in for a look:
Sadly the World map became laggy due to a server update and was closed 2 Dec 2010.
A new world was created, this time with no prebuilt structures or safe-zones. Eventually it became known as "The Island" as the spawn point was next to a small sand island which became a place to hide at night from the relentless mobs - Notch really had the difficulty turned up back then.
The players to join in the first 24 hours were:
The settlement that developed around this area is now known as Matton City on the existing monosoho world map due to the inordinate number of Mathews we had online.
Due to not being able to pay the bills for the proper server and there being only about five regular players at this point, monosoho's server was shutdown at around 9pm on 21st May 2015 and moved to a smaller hosting service. (stipe.com.au recommended Aus Server!)
monosoho was one of Australia's biggest Minecraft servers, created by monotonehell (often shortened to 'mono'). Thousands of people mined and crafted on the same map from December of 2010 until June 2015.
This page lists the history as best we can reconstruct from memories, surviving server backups and other evidence. Some downloadable maps are provided where they still exist.
Feel free to make comments.