player commands
| /mvwho | lists who is online |
| //ex {radius} | puts out fires within {radius} blocks of you (two slashes) |
| /msg {player} {message} | Sends a private message to {player} |
| /r {message} | Sends a reply message to the last person to message you |
| /mvspawn | Sends you to the spawn of the world you are in |
| FalseBook | Good luck, instructions are thin. ** Falsebook wont work in anarchy or survivor |
| /home | Takes you to your home |
| /home set | Sets your home to your current position |
| /home delete | Deletes your home |
| /home {name} | Visit {name}'s home |
| /home list | Displays whose homes you can visit |
| /home ilist | Displays who can visit your home |
| /home invite {name} | Invites {name} to your home |
| /home uninvite {name} | Uninvites {name} to your home |
| /home public | Makes your home public |
| /home private | Makes your home private |
| /rtp {playername} | request to teleport to {playername} |
| /rtp yes | accept teleport request |
| /vote [ day / night / sun / rain / undo] | Vote for time or weather - if a majority vote for the same thing it will be set, wont work in survivor |
| right click with bone | see who accessed your chests, furnaces, buttons levers, or who placed or destroyed your blocks |
commands in anarchy only
anarchy has an economic and political system to match the RPG/PvP flavour it has. You don't have to participate in these systems if you do not wish to. However they do offer the ability to sell items when you're offline, and form protective clans.
money
Money in anarchy is based on experience orbs. When you kill a mob and collect its experience orbs you gain XP (the green bar above your inventory). Every few minutes the XP in your XP bar is moved to your wallet. In anarchy we have orbs and hectos. (For those who dont understand metric 100orbs = 1hecto-orb.) For example in commands "2hectos and 23orbs" is typed like this "2.23".
So far you can spend what you earn in other people's shops. Or pay them for a face to face trade. Later there will be more opportunities to spend it as(if?) anarchy's economy grows.
| /money | shows how much is in your wallet |
| /money pay {name} {amount} | give {player} {amount} of your money |
shops
Shops are made of items displayed on slabs. If you wish to buy a displayed item, punch the slab sitting under it. A menu will pop up in chat to guide you through the sale. Anything you type is a private conversation between you and the shop - chat is suspended for you while you are using a shop. You do not need to type the slash "/" before any menu option.
If you wish to set up a shop to sell some items you've farmed or mined you can. You may set up shop anywhere, but it is suggested that you do so in The Compound's market place (underneath the elephant). You can use one of the premade stalls or build your own shop (try not to take up too much room).
To start a shop, crouch and right click a slab --while holding one of the item you wish to sell--. This will start the shop set up menu session. Note that the only kind of shop you can make is a finite one, so the first thing you should type in the session is "finite". Next it will ask you the price per item, remember to type it in decimal format eg 12.34. Then it will ask how many you want to store in the slab, you must have this amount in your inventory.
When someone buys something from your shop you will be informed in chat if you are online. To refill your shop, right click the slab and it will ask you how many items. A negative number will remove items from the slab. If you crouch and right click the slab with an empty hand you will get the option to destroy the shop.
here's a video that might help
factions
Factions is a plugin that allows us to form clans or guilds who benefit from each other's company. As well as wage war or monger peace.
Relations between factions can be set. If BOTH factions choose "ally" you will be allies. If ONE faction chooses "enemy" you will be enemies. You can never hurt members or allies. You can not hurt neutrals in their own territory. You can always hurt enemies and players without faction. Damage from enemies is reduced in your own territory.
When you die you lose power. It is restored over time. The power of a faction is the sum of all members' power. The power of a faction determines how much land it can hold. You can claim land from factions with too little power.
factions commands (and costs in Hectos)
The slash is optional "f list" works just as well as "/f list"
/f list - see a list of the factions (0)
/f show [faction tag] - show faction information (0)
/f power [player] - show player power info (0)
/f map [on/off=once] - show the territory map, and set optional auto update (0)
/f join [faction tag] - join a faction (0)
/f leave - leave your faction (0)
/f chat [mode] - change chat mode (0)
/f home - teleport to your faction's base (0)
You should respawn in your faction's base when you die (might not work).
managing a faction
/f create [faction tag] - create a new faction (100)
/f desc [desc] - change the faction's description (0)
/f tag [faction tag] change the faction's tag (0)
/f sethome [faction tag=mine] set the faction's base (30)
/f disband [faction tag] - disband your faction (0)
/f kick [player name] - kick a player from the faction (0)
/f mod [player name] - give or revoke moderator rights (0)
/f admin [player name] - hand over your admin rights (0)
/f title [player name] [title] - set or remove a players title (0)
Player titles are just for fun. No rules connected to them. Only seen when in faction chat.
make your faction closed - players can join by invitation only
/f open [yes/no] - switch if invitation is required to join (0)
/f invite [player name] - invite a player to your faction (0)
/f deinvite [player name] - remove a pending invitation (0)
setting relationship you WISH to have with other factions
/f ally [faction tag] (0)
/f enemy [faction tag] (0)
/f neutral [faction tag] - neutral is default (0)
/f noboom [on/off=flip] - toggle explosions for peaceful factions only (0)
faction vault
/f money b [faction tag] - show faction balance (0)
/f money d [amount] [faction tag] - deposit money (0)
/f money w [amount] [faction tag] - withdraw money (0)
/f money ff [amount] [faction1] [faction2] - transfer faction to faction (0)
/f money fp [amount] [faction] [player] - transfer faction to player (0)
/f money pf [amount] [player] [faction] - transfer player to faction (0)
Your faction's private vault is used to pay for certain things, so it will need to have money deposited into it.
claiming land
/f claim [faction tag] - claim land where you are standing (30 for first block, each additional block is 50% extra)
/f unclaim - unclaim the land where you are standing (0)
/f autoclaim [faction tag] - auto-claim land as you walk around (0)
/f unclaimall - unclaim all of your factions land (0)
protecting claimed land
/f owner [player name=you] set ownership of claimed land (15)
/f ownerlist list owner(s) of this claimed land (0)
Claimed land with ownership set is further protected so that only the owner(s), faction admin, and possibly the faction moderators have full access.
Only faction members can build and destroy in their own territory. Usage of the following items is also restricted:
- Door
- Chest
- Furnace
- Dispenser
- Diode
You can put pressure plates in front of doors for visitors. Otherwise they can't get through. You can use this to create member only areas. As dispensers are protected, you can create traps without worrying about those arrows getting stolen.
op commands
Note some of these commands are disabled for ops in anarchy and survivor. Ops may have to leave anarchy in order to ban or kick players until the permissions plugin is repaired.
| /ban {player/ip} | perma-ban a griefer |
| /kick {player} | temp-kick a player |
| /tp {victim player} {target player} | teleports {victim player} to {target player} |
| /mvtp {worldname} | teleports you to {worldname}'s spawn |
| /give {item} {quant} {player} | give items to player |
| /take {player} {item} {quant} | take items from player |
| /clear {player} | clear player's inventory |
| /time {day/night} | set the time of day |
| worldedit | not all commands are installed |
| To give a new player build rights: Pay very close attention to spelling the player's name right, including any CapiTal lEttErs, everything else lower case. If promoted twice a player will be placed in the "trusted" group. A player can be promoted or demoted up or down the ladder from guest to builder to trusted or back. /pex promote {PlayerName} And to remove build rights: /pex demote {PlayerName} | |